AI Insights · Timothy · October 2023
Top 5 io Games on Android in Turkey Q3 2023
The top io games in Turkey showcased varied performance in downloads, revenue, and active users during Q3 2023. Notable trends include the steady rise and fall in user engagement and revenue.
During the third quarter of 2023, the top io games on the Android platform in Turkey exhibited diverse trends in downloads, revenue, and active user metrics. Here’s a closer look at the performance of the top 5 games:
Snake.io - Fun Snake .io Games from Kooapps Games showed fluctuating trends in its weekly downloads, starting strong with over 91K downloads at the end of June and gradually declining to around 29K by the end of September. Revenue saw a slight decline from $47 to $20 over the quarter. Active users experienced a significant drop from approximately 631K to 410K by the end of the period.
Paper.io 2 by VOODOO saw an initial increase in downloads peaking at 63.6K in late July, followed by a steady decline to about 15.6K by the end of September. Revenue fluctuated but remained relatively stable around $30 to $40, with a noticeable dip to $7 in mid-September. Active users peaked at 182K in late July before gradually decreasing to 81K.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES had a notable increase in downloads, peaking at 63K in late August. Revenue showed some variability, with the highest weekly earnings at $196 in mid-August and ending the quarter at $128. Active users also saw an upward trend, reaching over 361K in late August before settling at around 229K.
Harvest.io – 3D Farming Arcade, another title from CASUAL AZUR GAMES, had a steady increase in downloads, starting at 40K and peaking at 43.7K in mid-September. Despite low revenue figures, active users grew from 201K to 196K over the quarter, indicating sustained user interest.
Hole.io by VOODOO had a varied performance in downloads, with a peak of 74.7K in late August. Revenue remained modest, with a high of $25 at the end of June and a low of $5 at the end of September. Active users experienced fluctuations, peaking at 237K in late August and ending the quarter at 125K.
Overall, these trends highlight the dynamic nature of the io games market in Turkey. For deeper insights and more detailed analytics, visit Sensor Tower.